import Character

class AbstractContainer(Character.Character):
	def canClimb(self,it):
		return False
	def isAlive(self):
		return False
	#def die(self):
	#	pass
	def deathConfirmation(self):
		self.cur_room.containers.remove(self)
		self.revaelContained()
	def revaelContained(self):
		pass
	def canBeTransformed(self):
		return False